Hi all, I´m wondering why when running the following code in rhino3dm (python) and rhinocommon I get two different results:
import rhino3dm as r m = r.Mesh() m.Vertices.Add(1,1,1) m.Vertices.Add(2,2,2) m.Vertices.Add(3,3,3) m.Faces.AddFace(0,1,2) print (m.Faces) print (m.Faces.TriangleCount)
As you can see the topology produced by rhino3dm is
(0,1,2,2) in spite of the face being a triangle.
Is this intentional?