Importing 3D Scan STL - Weld Angle Degree?

Hi,

Recently I had three rocks scanned - they’re about 6 inches tall in real life and were scanned with an Artec Space Spider. Its my first time dealing with the following - I want the most accurate, tightest of tolerances on my scan for a project.

When I import the scans, I’m met with the import table asking for “Weld Angle _____ Degrees.” The smaller the angle, the more the fold lines/individual polygons making up the scan can be seen in arctic mode. The larger the weld angle, the more uniform (non-geometric) the surface becomes - is this the less accurate version?
I’m assuming the smallest angle will give me the most accurate representation of the 3D scan and thus the rock? Or, do all the folds I’m able to see mean the Scan wasn’t that accurate?
And, at what Weld Angle should I expect to see the more geometric, polygon-filled scan? the 3D scanner has a 0.05 mm object accuracy and a 0.1mm resolution

Thank you all for the help!
The images are of the same scans, side by side. The First is a scan imported with a .05 weld angle, the second with 10.
The next three demonstrate the same scans, and how the .05 import is far more geometric than the to weld angle - is the 10 angle taking averages of polygons and is thus less accurate?




Welding does not change the shape in anyway. Welding does allow the mesh to display smoother, but that is simply a display trick based on common CG practices.

Welding can be applied at anytime after the import. Alswo edges can be Unwelded based on angle too. So there is not a big need to get it exactly right on import.

Here is the help topic on Weld: Weld | Rhino 3-D modeling

And here is more information on welding meshes: Mesh Operations | The Grasshopper Primer (ES)