I am trying to change apply the below picture as a render material onto a surface. The thing that I am trying to do here is to make the blue and black parts solid and the white part transparent; however, it seems rhino 5 would always automatically make the blue and black parts transparent and the white part solid ( the exact opposite of what I want). I don’t know if there is a way to control the transparency map to make it do what I want( blue and black part solid; white parts transparent) ? Thank you!
In the texture/image map in the assigned material look in the Advanced settings at the bottom of the Materials panel (show that panel from the Panels menu) for the image map. There’s an Invert option that should do the trick.