I’m currently stuck on a problem that in my opinion should have a very simple solution, I just can’t find it.
I need to move geometry from one plane, for example, global XY, to a different plane, for example, global XZ.
(The other plane in reality will be variable).
How can I achieve this in GH?
In other softwares I have used to work with, I define geometry to move along with “source” plane and “target” plane.
In GH, best I can find is “move to plane”, which finds the closest point and moves the geometry along a perpendicul, without rotating it.
I tried as best I could to search for this, but couldn’t find anything.