I would like for the points to match with the curvature graph divisions, how should I do this?
When I was playing around with coasters, I droped that component and used something like this
edit: with the internalized curve !
RollerCoaster_Curvature.gh (14.2 KB)
These are some fantastic solutions, thank you all! Does anyone know how to make it so that the curvature measured is only being shown in the z-direction? I don’t want it to show the lateral curve radius on my coaster.
I would measure the length of the lines (or length of vectors)
And move the points on the original curve upward with those values… If I get your question right !
How do I go about measuring the length of the lines?
component called “length” (choose the right one)
then use “move” on the right points with a “z” component
(and connect the lengthes in the “z” component)