It seems like an easy task but I need a perfectly closed revolved/sweep profile so that I can work on it in zbrush without having to deal with that seam line. Below is a picture of what I have done:
seams are a NURBS peculiarity and do not exist as such in a mesh. i dont know if zbrush understands nurbs but if so and you are trying to import the nurbs as mesh then i suspect that zbrush is doing this. i would rather export them as a mesh from rhino. just see that you have the vertex welding set to welded while exporting to obj format.
You have 2 Solutions, As Richard Said you can check “welded” in Rhino Obj export , or you can also weld points directly when importing in ZBrush , just by activating “Mrg” button, and move the slider tolerance.