How to "free transform" a solid to match enges with other solid?

Hey everyone,
i feel like there should be way to do it but i can´t find it. I hope you can help me. So i basically want to “pull” the edge of the curved polisurface to meet the one of the straight one. But just in that part. Its a spoon so in the end it will be a double curved surface. I am lokking for something like “free transform” result wise, like in photoshop Does anyone know how to do that? You would really help me a lot!
thanks,
Maike

Hi maike- MatchSrf is the tool here, but it only works on untrimmed surface edges, so you may need to monkey around a bit- can you post your objects, or send them to me via tech@mcneel.com?

-Pascal

Maike, your mention of photoshop’s free transfom makes me think of Rhino’s cage edit tool, which is kind of awesome if you haven’t tried it yet. Tons of options. Great for working on a what looks to be a closed solid in your pic. Of course Pascal’s suggestion of matchsrf is gonna be the winner for perfect open surfs.
Also, don’t forget solidpton for the ability to quickly grab… you guessed it… solid control points! Super handy for some things.

Maike,
If the Match Surface won’t work on your parts, try Blend Surface. Trim out a space for the transition and remove any end caps first.

thanks a lot for your answers. i ahve tried the tools you mentioned before but maybe in the wrong way. I´ll try again. Here is the file for pascal. Maybe you can get matchsrf to work.
Thank you guys.
spoon.3dm (291.7 KB)

MatchSrf will work if you fillet the edges of the spoon head first so that there are the
same number of surfaces to match.

After adding fillets you can match each of the handle surfaces individually. I matched for position,. Matching for tangency may also work, but it runs the risk of pulling the handle seams apart.
spoonx.3dm (265.0 KB)

Hi Maike- I Guess I would do the matching before adding the fillets/blends at the corners- I extended the edges of the surface a little (factor=2 here) on either side, then Split the end off where it is too long, using an isocurve, then MatchSrf works nicely.

-Pascal

spoonXX.3dm (132.3 KB)

Hi, I’m new to Rhino and I have a similar problem. I’ve tried using CageEdit and SolidPtOn but I can’t reach the desired outcome (having the two polysurfaces meet). I’d appreciate some help, thanks in advance!

Q.3dm (1.2 MB)

Hello -

Are these your originals or have they been edited already? Can you post the originals?

-Pascal

Hi,

Yes, these have been edited. I extruded the shape from my outline, mirrored it, then I used twist and cageEdit to modify them into their current positions (which is what you saw in my file).

Q2.3dm (1.3 MB)

I think I found a way. I extracted the wireframe for both components and kept the top surface, then I redrew the edge so they’d match. Next I used Loft to create a surface from the curves. After extruding them I was able to use BooleanUnion and bring them together.

Q3.3dm (1.5 MB)