I’m trying to create a logo on glass bottle for a render so only the text shows as a surface detail, not the surrounding area. Id like the material around each letter to still read as glass.
I have tried with cylindrical decals and texture maps but it just ends up like a sticker or wine label rather than individual letters on the glass.
As a last resort I’m trimming out the logo and flowing onto the glass which works but is painstaking on a detailed object. I though applying a PNG with no background would work but it didn’t! Any help appreciated!