[help] SubD to NURBS conversion

So I have a “hawk character” head. All quads, high poly count. I split it in half to help with processing:

I convert it to SubD because I intend to turn it into NURBS.

I’ve done this many times but usually I rely on Fusion360 to go from QuadMesh to T-Splines then to Brep. This model, however, seems too much for Fusion and it just crashes it no matter the power of the PC I’m using.

In Rhino, I convert the Quad mesh to SubD without an issue. When I run the ToNURBS command, it stays in “Converting to NURBS… Press Esc to cancel” - the conversion seems indefinite and I just force-quit it because pressing Esc does not cancel it.

Task Manager does not say Rhino isn’t responding, though. But it’s definitely stuck. Should I just wait and leave it overnight?

Interestingly, if I go into Grasshopper, internalize the SubD then connect to a ‘brep’ component, it doesn’t get stuck, it ‘converts’ after ~30 seconds, but results in an equally-dense polysurface (one brep face per quad face):

However, what I truly want is the ‘patchy’ appearance, like this one:

How do I make sure I obtain that? Should the object be a full object (mirrored and welded) instead of the half version? Or is this related to Rhino 8 (pardon my ignorance in the question, previously I was using SubDs in V7).

Thank you in advance for your advice. Let me know if you need a file.

RC

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R7 just did it for the half head so maybe patience is all I needed :laughing:

It took a little under 1 hr. Now waiting on R8, it will probably take a bit more time because that conversion is for the full symmetrized head.

Cheers

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sounds like a fusion problem :joy: maybe their cloud is glitching. :face_with_hand_over_mouth: :smiling_face:

Sometimes calculations can take 45min or more depending on the particular procedure. It’s good to walk away sometimes and let the computer do it’s thing.

give it at least 20 or 30 min if you think the procedure is worth the wait.

interesting indeed :face_with_monocle: :thinking:

Try that with fusion :smile:

oh nice! :smiley: :beers:

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:rofl:

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