Hello,
I am creating a Model of a Stone Lintel, that curves in two directions with a specific profile.
I am having quite a bit of difficulty getting Sweeps to line up so that
A. The Stone stays in the plane of the Brick
B. The Stone Creates a watertight Model.
C. The workflow makes sense.
Here is What I want:
To create the above, I swept two rails. This created a geometry that looked Nice, but the Sweep went outside the “brick Plane” and in order to get this image, I did a “cage edit” and pulled it back to my control line. However The “Cage Edit” also broke the clean bottom edge of the Geometry gets uneven.
If I just sweep 2 Lines, I do not seem to know how to tell rhino exactly what I want: a cleanly mitered edge/ or blend between these two surfaces.
How would you solve this geometry? Sweep help.3dm (3.6 MB)
Thanks!
not sure if this is what you are looking for. I tried getting uniform space around the sweep. If it is I will try to get back to ya about exactly how I did it.Sweep help-drb.3dm (4.6 MB)
Willem was right and I copied the white line using transform 2 point scale 1D and created the second rail curve
trying to keep the same standoff and swept to sections.
First of all you have to decide what exactly you want to do. It looks like the top arc curves are elliptical, and not circular (an arc per se). Is it intentional?
The intersection curve will help you build a surface on which to project the bottom profile (you draw a curve, snapping to the corners, extrude along the edge of one the the temporary shapes, and extend surface as needed).