hi there … i’m trying to figure out why i can’t get this to work but after a couple of hours trying different quad structures i’m at a loss.
so what i want to achieve here is basically the green square with all crease edges being straight lines but for some reason the left edge wants to bulge out in a curve instead of being straight. i might just have tunnel vision but i can’t see how this quad structure is flawed.
which is not really what i want for the model. would love to understand why this happens since i’m getting much better with quads/subds as i clean up my models and convert them from nurbs to subd but i stil have many things to understand about the inner workings … this being one of them
hey thx Tom for your quick reply … unfortunately i can’t post the file since it’s a production file of one of my guitars. i’ll try to cut out a piece and post it.
i am aware that you can crease vertexes and edges separately … sort of … meaning i don’t really understand yet why you’d do one or the other … guess i’ll have to read up on that but couldn’t really find anything on it in the docs or web.
ah yes of course … adding edges is agreat idea. i’m also not a fan of creases but for manufacturing sometimes i need a really crisp precise edge somewhere, in this case this is the junction of the guitar’s neck and body so a crisp edge is kinda mandatory. but really many thx, this got me ‘unstuck’ and i can now move on and experiment further instead of bangin my head against the wall
i didn’t even know Rhino 8 WIP was available, that’s cool and diving into that is a perfect occupation for a sunday.