I am trying to bake gradient geometry by converting them into hatches in Human, to be exported into illustrator.
Problem is that the gradient is not as perfect when baked as when previewed.
Is there a way to fix this in Human? Or another way to export the hatches to illustrator / Photoshop. In this exercise the shapes could be exported into image files, the vectors might not be needed as long as the image is the same size as the geometry
Human Gradient.gh (32.9 KB)