One issue I’ve been encountering is that sometimes when I try to hatch a closed polyine there seems to be some glitching. Often the hatch, which is set to a a solid fill on a white layer, doesn’t appear at all against the background, though when I click where it should be something appears to be selecting because the gumball appears but still the hatch remains invisble. I’ve attached my file below for reference as well as a couple of screenshots.
Today was the second time it started happening. I can’t remember if there was something I did the first time to get the hatches to work… Currently the same thing seems to happen in any file I open.
Hi Paul - so, make a rectangle, select it and Hatch - you do not see the hatch at all, at any point, is that correct? As I recall you may have some non-standard display settings - can you export and post a display mode where you see this occur?
Aha, changed it back and it fixed it. I had read somewhere that OpenGL can help if default line weights appear thin. Adjusted this in the display modes instead and all is working.