I see this here…
- Make a box.
- Move it so that one corner is off some distance from the origin, say at 100,100, 0
- Block it, set the base point at this corner.
- Select the instance and Export.
5.BlockManager> Select the block and in its Properties, Link it to the exported file. - Update the block in BlockManager.
The instance moves a further 100,100, 0 away units and the insertion point is at 100,100,0
Nick, you should export the block from BlockManager- what is happening in your case is that you end up linking a block to a file that contains a block instance of a box, and not a file that contains just a box.
-Pascal