Hi,
Is there a way to use the Image Sampler Component to show an image from a System.Drawing.Bitmap input rather than from a file? Other than saving the image out and then importing it?
Something akin to this:
Hi,
Is there a way to use the Image Sampler Component to show an image from a System.Drawing.Bitmap input rather than from a file? Other than saving the image out and then importing it?
Something akin to this:
Hi you might be able to find a way to do it with human ui:
you can display an image in a window over the canvas
Did you find a solution to this?@tom.norris23