For some reason, the contour component is not working as it should.
I use a point as a base for the contour, that it’s located on the lower place of this purple volume.
Why does this component not able to create the first plane slice? I’ve use this dozens of times with no issue.
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-17-2025
Driver Version: 32.0.15.7344
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 4 GB
Rhino plugins that do not ship with Rhino
C:\Program Files\Chaos\V-Ray\V-Ray for Rhinoceros\V8\VRayForRhino.rhp “V-Ray for Rhino”
C:\Users\jnavarro\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\RhinoBanana\0.1.9\RhinoBanana.rhp “RhinoBanana” 0.1.9.0
C:\Users\jnavarro\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\PlanFinder\1.3.2\PlanFinderRhino8.rhp “PlanFinderRhino8” 1.0.0.0
What’s the problem? How is this “volume” (box) modified?
No, but I’m not modifying the “volume”.
Your code depends on List Item returning one of the lowest points, even though the points returned by DeBrep ‘V’ are not being sorted by Z (not a problem in this case).
And/or the top.
P.S. Does sorting the points by Z help? (internalized geometry, no need for R8)