Q: So, can I determine User Selected Mesh Vertices or Edges (or any object really) from a GH Script component?
I understand that the actual user selection can be done in a Rhino Plugin command, but what I want is to detect the result of such user interaction from a GH component.
What I want to do
What I want to do with the selection is to examine selected vertices on a mesh and do some further processing on the adjacent MeshFaces.
Related post
This relates to my question in this post about selecting MeshFaces (I also just realized that @clement had posted a solution for selecting faces which can be initiated on the Rhino side).