GH_AssemblyInfo usage

Is there any example or a guide on how to set up GH_AssemblyInfo?
I don’t quite understand where I need to put a version number for my plugin.

Here’s an example: https://github.com/mcneel/GhCanvasViewport/blob/master/GhCanvasViewportInfo.cs#L26

In this case the version is being pulled from the AssemblyInformationalVersionAttribute but you can just define a string, e.g. "1.0.0".

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