Thank you very much for your answers.
As far as I know GumballAppearanceSettings is only for custom gumballs, but I didn’t find a way to get the settings for the Rhino one.
Anyway thanks again.
P.S. @dale I’m pretty sure there isn’t, but by any chance is there an event or some static variable to know when the gumball is clicked?
The point is that as I have some elements in viewports which interact with the mouse (to drag or select some parts drawn in conduit) sometimes that interferes with the Rhino gumball (especially if my elements are behind an object and are not visible), so that’s the reason to detect if the user clicked or is over the gumball and avoid to run my code.
A mouse over, down and up events would be perfect to manage it, but accesing to the gumball’s plane and sizes I can also know if the user is over or clicking the gumball.
As far as I know it will instantiate a new GumballAppearanceSettings object with default values, which may or may not match the Rhino gumball settings.
The point is to access the values of the Rhino gumball instance.