Hello guys. I want to generate a hull shape based on some solid objects that were created and sticked together. For example, consider a cube with a hollow interior that is connected to a pyramid with a hollow interior. The cube is located at the bottom, and the pyramid is located at the top. I need the shell that represents the total shape(consider I want to cover the outside with plywood).
Sounds as a good plan,
Start drawing and ask when you have questions about how it could be done.
See forum rules/advice on how to ask in most efficient way.
Regards. Eef
Hi Amirhussein , try to attach a sketch of what you want , it’s more efficient that way
Thank you for your comment.
For the specific geometry above, allow the lower prism to intersect the top prism by the wall thickness of the upper prism and boolen union. The forms need to be solids. Providing us with a .gh file is easiest.
First of all thank you for your response. Here is the gh file as attachment.
HD1.gh (28.8 KB)
Your script nearly crashed Rhino for me. That aside, are the two bodies supposed to share the negative inside space?
HD1 VR 2.gh (36.9 KB)
HD1 VR 3.gh (42.4 KB)
Otherwise ShrinkWrap
Thank @Volker_Rakow for all of your help. I got your points and now can solve my problem.
