Generate a hull body

Hello guys. I want to generate a hull shape based on some solid objects that were created and sticked together. For example, consider a cube with a hollow interior that is connected to a pyramid with a hollow interior. The cube is located at the bottom, and the pyramid is located at the top. I need the shell that represents the total shape(consider I want to cover the outside with plywood).

Sounds as a good plan,

Start drawing and ask when you have questions about how it could be done.

See forum rules/advice on how to ask in most efficient way.

Regards. Eef

Hi Amirhussein , try to attach a sketch of what you want , it’s more efficient that way

Thank you for your comment.


Here there are two hexagonal solid shape that set on each other. Both of them have inside volume as an interior space. My goal is define surface that represent the total body and finally define mesh on the surface.

For the specific geometry above, allow the lower prism to intersect the top prism by the wall thickness of the upper prism and boolen union. The forms need to be solids. Providing us with a .gh file is easiest.

First of all thank you for your response. Here is the gh file as attachment.

HD1.gh (28.8 KB)

Your script nearly crashed Rhino for me. That aside, are the two bodies supposed to share the negative inside space?

HD1 VR 2.gh (36.9 KB)
HD1 VR 3.gh (42.4 KB)

Otherwise ShrinkWrap

Thank @Volker_Rakow for all of your help. I got your points and now can solve my problem.