Is “discontinuity” the most suitable component for finding vertices of flat polygons or is there a better component as well? It gave me the vertices perfectly so far.
Earlier, I tried “explode” but it gave duplicate points.
Is “discontinuity” the most suitable component for finding vertices of flat polygons or is there a better component as well? It gave me the vertices perfectly so far.
Earlier, I tried “explode” but it gave duplicate points.
I’d say that ought to work. You could also get the control points of any polyline/polygon. Not sure if you’d get a duplicate point at the seam though.
Okay. Thanks!