I know we can create and name clusters, and easily reuse them by typing its name and clicking on it. And if i have 10 examples of “Cluster A”, and change one without disentangling it, then all the 10 examples will change too - so theyre linked to eachother by this given name.
I was wondering if there is a way to do the same with geometry.
I often work with big scripts, counting 2000+ components, creating whole models in Revit. This model usually has 10-15 base geometry elements which are reused millions of times - this i usually do by scrolling to the spot theyre in and copying them, or placcing a new command and connecting the output of the base geometry to it.
And this does work, but it would make my job A LOT easier if i could attach a name to the geometry command and reuse it by looking for it in the component search bar, while it stays referenced to the first example and updated each time the 1st example gets updated. The exact way that it works for clusters.
I also do not want to put it inside a cluster, as often the base geometries are just extracted from Rhino/Revit so it’s just 1 command on the canvas thing.
Is there a plugin for that, or an option in the defaults?
That’s unfortunately not what i’m looking for, but thank You.
My base geometry is just curves, planes and points - and with intersections and mathematical commands i create a bridge model (together with Revit Adaptive families)
and rather than copy/pasting those ones or looking for them in the middle of a script, id prefer if i was able to just search and insert them (exact way as clusters)
i tried placing some of those base geometries into a cluster and then insterting it - but i just end up with the commands itself (crv/plane/point) without the reference to the original input