I need to find and cull curves that do not connect to a streetnetwork in order to use it for the plugin cheetah.
I used “Collision Many / Many” to find single curves but there are still smaller networks of several curves that i can not get rid of. See Picture attached.
a crude way of getting rid of small lines is, after a join, cull by curve length, get rid of curves shorter than a certain length. Very easy to implement, and it works.
Thanks for the elements.
I began a little C#, it works for a little count of curves but not for your example.
I used the output “Collision Many / Many” index and a series of integer in order to have the connexions between curves.
For example with 3 curves intersectiong output could be 1 0 1, put a serie 0 1 2 so
0 is connected to 1
1 is connected to 0
2 is connected to 1
The idea is to link these couple of integer, if they can link the are on a same group of curve. Simple in principle…
Thank You all!
I tried the Viper Plugin and it worked!
If you install the Plugin and use the Curvegroup Component your connected curves will be in branches!