attached an object to have a 50mm rad fillet around the most part then an increasing fillet as indicated by the suggestive black lines for the latter part.
It continues past the straight line ‘A’ but for simplicity of this post I have trimmed it here. The back has a shallow open arc.
What would be best, construct it with profiles or attempt fillet ?
My filleting to the blue surface failed in one hit with the pick only selecting a part of the surface yet they are joined.
What does one need to do to surfaces to get them to all be pickable as one unit ?
I tried for MergeSrf but it failed. Could someone explain why.
I also tried JoinEdge which fused one edge together yet it still appears to have a gap…(its under the green 30mm rad)
two seams were filleted but as you can see they filleted in a sort of mirror fashion and did a part that wasnt in need of filleting ! (orange and green)
The surfaces were formed from a sphere, a sweep of a circle from the sphere and other sewwp to rails then intersected and trimmed to intersects then trimmed to the blue skin.
At least now it shouldnt try to fillet things under the skin ! Was that necessary or wasted effort ?
Does it need a mergeSrf to fillet or should joined surfaces be ok ?
Cant find anything in the training guides on FilletSrf and requirements.
The fillets are all tangent from the surfaces and no S bends as such.
If I use the lines drawn tangent to the surface, what is best way to tweak these curves ‘as one unit’ to get a flowing shape ?
FilletOrSweep.3dm (506.3 KB)