just for the sake of understanding why Fillet Component resists so much to working properly, I did this kind of thing where I start form the un-chamfered curves (I reverted the chamfers by hand in Rhino and re-internalized the closed non-manifold curves)
then got their corner points to create a sort of tiling, then compared the center point of each tile to each QR-curve: if a point is contained odd times then its tile is good, if it’s contained even times then discard the tile:
Wow. I see what you did here !
You make use of the checkerboard nature of QR codes, and that’s great !
Anyone wanting to carve a QR-code can now use your tool
…but in general cases, much like Rhino fails miserably to fillet rather simple cases of polysurface edges, the fillet and offset commands (at least in V6) will trip over the slightest geometric difficulty and output garbage, or just do nothing.
I’ve been endlessly exporting solids to Solidworks and now Fusion 360 just to fellet edges for years now.
If V8 can solve this, that alone is worth the price of the upgrade.
this is how it looks on the source curves (chamfered to avoid non manifold)
there are still tiny fillets on the chamfers, but much smaller than the fillet radius
Yes, that’s a good workaround.
But again, a proper tool should deal with these small edges, leaving the long edges untouched and gobbling up these critters with the Fillet.