Hi everyone,
I know this issue has been discussed in other threads, and I’ve gone through many of them. However, in the most recent file I’m working on, I’m experiencing viewport clipping problems like never before.
More than half of the perspective view is getting clipped, making it nearly impossible to see or work on anything. I’ve encountered similar issues occasionally in other files, but this one is significantly worse. On top of that, when navigating with the scroll wheel, the view suddenly jumps—sometimes the camera flies off to a distant point for no apparent reason.
Here are a few details about my setup:
- Units are set to centimeters.
- All geometry is located close to the project origin.
- There are no stray objects far away (confirmed using Invert Selection).
- The problem persists even after transferring all objects to a brand-new, empty file.
Additionally, when I place a camera and use “Show Camera” to set the focus, the focus point shifts unexpectedly with even the slightest movement. This makes it extremely difficult to control camera framing.
If anyone has experienced something similar or has suggestions on how to fix it, I’d really appreciate your help.
Thanks in advance!
System Information:
Rhino 8 SR18 2025-4-10 (Rhino 8, 8.18.25100.11001, Git hash:master @ 5d157e876c23ece334d9c8666b8513ffc6d4a98d)
License type: Educational, build 2025-04-10
License details: Cloud Zoo
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.5
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 3080 (NVidia) Memory: 10GB, Driver date: 3-14-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 572.83
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU's maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 3-14-2025
Driver Version: 32.0.15.7283
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 10 GB
Rhino plugins that do not ship with Rhino
D:\Arch\00_Bibliothek\10_Rhino\blockeditnew20230622\BlockEditNew.rhp "BlockEdit" 1.0.0.0
C:\Program Files\Chaos\V-Ray\V-Ray for Rhinoceros\V8\VRayForRhino.rhp "V-Ray for Rhino"
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp "Commands" 8.18.25100.11001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp "Renderer Development Kit"
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp "Rhino Render" 8.18.25100.11001
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp "Legacy Rhino Render"
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp "RDK_EtoUI" 8.18.25100.11001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp "Snapshots"
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp "MeshCommands" 8.18.25100.11001
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp "IronPython" 8.18.25100.11001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp "RhinoCycles" 8.18.25100.11001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp "Toolbars" 8.18.25100.11001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp "3Dconnexion 3D Mouse"
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp "Displacement"
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp "SectionTools"