Exasperated with maintaining layer states

I have files with many layers but also many layouts each with their own layers turned on/off and I save various layer states.

But it feels like I am always fixing the layer states…they are not saving. It is hard to pinpoint and I have been chalking it up to my error. But I am starting to wonder as I am losing a lot of time and getting frustrated. I know how it is supposed to work and while I am working on a large file, it does work. But I may work on the file th enext day but the layer states don’t seem to be saving.

Any suggestions.

Clint Chase

Hi Clint,

Is this in Rhino 8?

Please run systeminfo in Rhino and post the results, thanks.

It is 7

Rhino 7 SR38 2024-12-3 (Rhino 7, 7.38.24338.17001, Git hash:master @ 97e36efa02d7f71638988290bb2d190fcf1b18c5)
License type: Commercial, build 2024-12-03
License details: Cloud Zoo

Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16Gb)

Computer platform: LAPTOP  - Unplugged \[79% battery remaining\] \~184 minutes left

Hybrid graphics configuration.
Primary display: Intel(R) HD Graphics 530 (Intel) Memory: 1GB, Driver date: 4-7-2021 (M-D-Y).
> Integrated graphics device with 3 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA Quadro M1200 (NVidia) Memory: 4GB, Driver date: 5-11-2025 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 573.22
> Integrated accelerated graphics device with 4 adapter port(s)
- Video pass-through to primary display device

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 5-11-2025
Driver Version: 32.0.15.7322
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 4 GB

Rhino plugins that do not ship with Rhino
C:\\Program Files\\Rhino 7\\Plug-ins\\RhinoCAM 2022 for R7\\RhinoArt1FileExporter For Rhino7.0.rhp	“RhinoArt1FileExporter”

Rhino plugins that ship with Rhino
C:\\Program Files\\Rhino 7\\Plug-ins\\Commands.rhp	“Commands”	7.38.24338.17001
C:\\Program Files\\Rhino 7\\Plug-ins\\rdk.rhp	“Renderer Development Kit”	
C:\\Program Files\\Rhino 7\\Plug-ins\\RPC.rhp	“RPC”	
C:\\Program Files\\Rhino 7\\Plug-ins\\RhinoBonusTools.rhp	“Rhino Bonus Tools”	
C:\\Program Files\\Rhino 7\\Plug-ins\\AnimationTools.rhp	“AnimationTools”	
C:\\Program Files\\Rhino 7\\Plug-ins\\RhinoRenderCycles.rhp	“Rhino Render”	7.38.24338.17001
C:\\Program Files\\Rhino 7\\Plug-ins\\rdk_etoui.rhp	“RDK_EtoUI”	7.38.24338.17001
C:\\Program Files\\Rhino 7\\Plug-ins\\rdk_ui.rhp	“Renderer Development Kit UI”	
C:\\Program Files\\Rhino 7\\Plug-ins\\NamedSnapshots.rhp	“Snapshots”	
C:\\Program Files\\Rhino 7\\Plug-ins\\RhinoCycles.rhp	“RhinoCycles”	7.38.24338.17001
C:\\Program Files\\Rhino 7\\Plug-ins\\Toolbars\\Toolbars.rhp	“Toolbars”	7.38.24338.17001
C:\\Program Files\\Rhino 7\\Plug-ins\\3dxrhino.rhp	“3Dconnexion 3D Mouse”	
C:\\Program Files\\Rhino 7\\Plug-ins\\Displacement.rhp	“Displacement”	
C:\\Program Files\\Rhino 7\\Plug-ins\\NamedPositions.rhp	“Named Position”

Hi Clint -

In a quick test, I’m not running into issues with the layer states in Rhino 8.
I can only suggest to see if disabling the RhinoCAM plug-in makes a difference for you in Rhino 7.
-wim

Thanks for looking - it is disabled on my desktop.

I will try on laptop as well to see if there is any difference.