Enscape 3d model Scattering

hi guys, I recently discovered an enscape license in my pc and enjoyed the speed of this engine. Despite the limits I think the engine has potential. One of this limits is the placing of 3d objects from the nice asset library, I have found a workaround with grasshopper.

after loading a model from the library you can place as many instances loading the block definition.

I used Human for the purpose, but you can use any other library. I share the definition which is very rough, but one can add rotations or find a way distribute the points for scattering in a nicer way.

I hope you find it useful.

trees scattering.gh (11.0 KB)