Hello,
Any suggestions on a GH for draft analysis, coloring of mesh faces according to a referenced vector?
Example of an older one, but looking for a none non-internalized code version.
Hello,
Any suggestions on a GH for draft analysis, coloring of mesh faces according to a referenced vector?
Example of an older one, but looking for a none non-internalized code version.
not faces but mesh vertices get color depending on the angle between… the mesh normal and a given tooling direction:
draftangle_jvs01.gh (76.1 KB)