I’m wanting to do it on solids… I superhacked something together for proof of concept
(I mean, I’ve actually been using this at work and it’s a lot better already compared to doing it manually… It makes a cylinder with the seam oriented away from the corner then I just boolean difference it)
you have to click 4 points for it to work… it’d be a lot cooler if you could just select the edge or the two surfaces but I couldn’t figure out how to do that (I couldn’t even figure out how to select two surfaces of a larger poly surface lol)
idk, if anyone wants to church it up some, feel free.
I do have the opposite problem. I do receive files from the clients who have applied some “dogbone” holes at the corners and I do need to remove them to have only vertical/horizontal lines without any holes in the corners. It is there a way to remove this kind of holes from 3d parts? Like DeleteHole command or something similar? Right now I do need to extract the edges, remove the dogbone holes, connect the edges, make extrusion, replace the original parts with the newly created ones.
Ive included both the panel in 3D and the make2d copy of it. You can see that there are internal cutouts in the panel that will beed dogbones at the corners. However on the make2d copy, these internal cutouts show as a simple closed curve with only external corners, which the overcut command doesnt read.
Incase someone needs, compas wood has dogbone for panels. There are two types: a) optimal corner one, b) translational one (you need that when geometry is small or cutting tool is big)
Compass Wood it is not working on my system. Windows11 and Rhino7 here. I do drag the components in the Grasshopper canvas and nothing happens. Do you have a fix for this? I do made a recording if you need to see what happens.