Does V-Ray have shader graphs (nodes) for materials?

I’m pretty certain V-Ray has a node graph for editing materials, just like every other modern renderer (Redshift, Keyshot, etc). But I can’t find it anywhere in the V-Ray plugin for Rhino. Is it hidden somewhere, or is it simply not available in the plugin?

There is no node editor in V-Ray for Rhino. You need to create materials, paste textures into slots and when needed, wrap them inside an adjustment layer and wrap and wrap ad infinitum.