My small effort to Make WIP Great Again (doh!)…
Earlier in the year, I started playing the original Sonic the Hedgehog. I noticed that there are a few 3D models and some sketches out there. But I wondered if it were worth making a more “fully featured” object based on the original.
I chose to follow only the 8/16-bit rendition of the Egg Mobile, as I think it permitted more scope for the imagination.
Renders in bella, as normal.
First of the ship, where I tried to make sure the features at least made sense. Some scaling occurred to reduce the absurdity of the lack of resolution in the Sega games/TVs.
The engines allowed a good amount of freedom to create, without going overboard.
At the moment, I am working on the seat. Again, I am trying to follow the colour scheme as well as I can do. However there are only a few pixels to go from in many instances. I think the seat should be abnormally wide in the bolsters, to suit the rather rotund character.
I shall try and show more as I go along. One of the benefits of this is that it is reasonably quick to make, as much of the model is highly prismatic, and lends itself to push-pull, inset, and blocky trimming. Really it is the creative element that is harder to manage without ruining the idea.






