Divide curve unevenly to construct mesh

Hi, I’m creating a mesh by dividing two curves.
But since they are divided evenly the resulting mesh looks like the one to the left.
I adjusted the right one to be more like I intended.
My problem is that I can’t think of a rule - which points should move how much, and therefor I don’t know how to fix it.

Any ideas?

divide_curve_curvature.gh (11.1 KB)

1 Like

What if you start by splitting the two curves with Line perpendicular from 2 curves and then do the same thing as before on each side?

I first split the two curves with the yellow line:

// Rolf

1 Like

A bit involved way of doing something similar with GH only, using Sweep2 -> Mesh could be something like this:

The result is nearly the same as if manually picking Line perp from two curves (compare with prev. yellow split-line):

divide_curve_curvature_RE.gh (16.2 KB)

// Rolf


Thank you very much Rolf!