I am trying to create surfaces that would be displayed as pure black in shaded mode. I know that a black material in rendered mode looks pure black but display color does not do the same effect in shaded mode, it always looks like grey. I know that it makes sense for modelling but can I override this and make it look like rendered? I found a workaround, I am creating a black image in photoshop and then I am loading that image as pictureframe but it is really not efficient once I have a lot of small pictureframes. Is there an other option?