Direction of wood grain in a rendering?

Hi I am new here and also a new user of Rhino since 3 months. I work for an interior building and exhibition building company in the Netherlands. I used too work in auto Cad 2d (last 2 years a copy called Bricscad) but finaly i convinced my employer and colleagues to search for a 3D software and we ended up at a 4 day training in Rhino 3D and I am working with it for 3 months now and I love it. Keep learning everyday. My Job is to make production files and CNC milling files.
Now i have a question, rendering is not the most important part of my Job but i think it makes my drawings look good and proffesional. Can someone tell me how i can change settings in material to change the direction of materials like wood grains for example.
My second question is, is there some platform where people share their drawings? When i need a 3D file of a TV, or some part of furniture i can imagine there is some place where you can exchange files by uploading and downloading?

I look forward to reactions
Greets Bart

Hi Bart - this will be controlled by the mapping on the object, and settings in the texture. For ‘real world’ textures like wood or brick where you want the scale of the texture to be consistent, and avoid things like this:

image

set the texture to use OCS mapping - the default wood material textures in our library are set up this way:

Then, I think the best way is to ApplyOCSMapping to the object - this lets you set a frame that the texture will align to - it will transform with the object so the wood grain will stay consistent.

image

Getting the end grain right is a different problem…

-Pascal

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There’s Food4Rhino. It doesn’t have a lot of models on it however. I have also seen some stuff on Gumroad, but haven’t tried it. I will probably try Archi Hacks’ stuff eventually someday, Downloads – Archi Hacks ,it’s paid but relatively cheap. I want to contribute some of my own stuff to Food4Rhino but most of it isn’t that good.