Is there a way to re-associate a dimension that lost it’s reference such that it can re-associate the reference?
Asking for a fren.
I remember Pascal has said before that there’s ways to group a dimension to an object so that when the object changes length, for example, the dimension will update…
What I would’ve liked to be able to do is lengthen this “wire part” and have the dimension update automatically, but I have no idea how to “group” things so that it will work.
Basically that wire part is a pipe from that centerline curve. And I was hoping to either have the dimension update to the curve or the pipe, idk…
There’s other cases where I’m successful at this in similar situations, but it usually seems to be by accident or simply the power of V8 and doesn’t seem like anything I did
So, I’m mostly hoping to be able to add more skill or talent to my workflow so I can achieve success at that more often haha.
Hence, I’m tryna burn it into my brain the workflow exactly per say.
I’m afraid I can’t make much sense of what was written…
By default, when you create a dimension by snapping to an object, the dimension will update when the object is “updated”. You can break that history link between the dimension and the object. When that has been broken, there is no way to reattach it. You can simply Group a dimension and an object to “fake” the history link.
-wim