Delaunay remeshing with meshmachine

hello laurent and martyn,
thanks for the quick help.

and david, thanks a lot for digging deep!
first: sorry for the low quality input.
for a potential customer i am doing some tests creating reliefs from 3d-figures (meshes, subDs) for further sculpting (thats why it should be delaunays). so probably the meshquality will even be worse and good to know that possibly there is a chance to save some time for fixing the meshes.
when creating the reliefs, part of the workflow will be scaling1D. when doing this before triRemeshing, this will result in even more problematic geometry in the critical areas. I will attach an example for testing.


02_kopf_relief.3dm (1.1 MB)