Create an object to use as the control object. An existing, suitable object can be used.
Run CageEdit
Select the control object
Select the captured objects
Several options and parameters control how the distortion works and how local it is.
Move control points of the control object to distort the captured objects.
ReleaseFromCage or Explode to release the captured objects.
Cage can be to create a rectangular box to use as the control object. Other objects can also be used.
could deform several objects at once with: cage editing.
what better way than this?
and: solid> fillet edge on varios objects also
what better way than this?
just do not get it:
is possible to map an object in Rhino for texturing in 3dsmax? the?
and how do I rebuild the structure of an object for this stay with a cleaner mesh nurbs?
I already used the join, but the object is in the middle with lines
has some way?
There is no “corporate” version of Rhino.
I did not point it out to police you. But be aware that by pirating software, you make use of work done by others (the developers) without paying for it. Yet I know that although Rhino is very cheap for what it has to offer, it still can be a huge amount for someone with limited or no budget. Just consider that if you make money for yourself by using Rhino it is fair to buy the official product. Also as an investment to ensure Rhino can be developed further.