I have a very intricate mesh file that I would like to import to Rhino and eventually turn them into nurbs so it can be edited. Picuturing a car with all the detail parts in it. Even screws. I think the file was originally created in. 3dmax. LOD is the maximum I have every seen.
What’s the best practice to clean up these meshes? My limited knowledge is telling me to get it in WIP and turn meshes to nurbs and down save it in R6 so I can edit it.
Once I did that, the file grew to 1.5G. My ways of making it lighter is to split the parts into blocks and link them back to the master assembly file. I am able to downsize it to 990m by doing so but the file is still working very slow and it crashes a lot.
What would you suggest to move forward? Did I mess up the meshes-to-nurbs process at the beginning so that’s why it keeps crushing on me?
Thank you all in advance