I have a scanned plan of a curve on a rectangular grid and want to de-warp it. Since I have the measure of the original grid there are some possibilities. The best I came up with is box-morph: Creating a srf from each grid (isoCrvs aligning) and then morphing it from the distorted srf to the undistorted one.
Thanks. The curve looks a bit cleaner and may be the best so far. The result is quite similar to the surface box morph. In comparison, Map to Srf is a bit different, what makes sense, since it uses another logic (I guess the uv points).
You are right. I tried several things yesterday, and finally I came up with two surfaces. Now all the morphing tools seem to work, while the box morph seems to be the most complicated one. Still it would be interesting to know which output could be considered as the best, or from which method one could expect the most exact result.
I made a test based on the ideas from the thread yesterday. I draw a curve on a grid and took a screenshot from a perspective as input.
My findings were, that the methods were quite similar (as expected):
Actually I was thinking of Kangaroo as well, by putting the grid with a length constraint. But I am not sure, how the deformation of the curve segments could happen.