Cycles Distributed Rendering?

I would also love to see distributed render included. Doing large renderings is always fairly time consuming.
And setting up renders in Rhino is pretty time consuming as well, when compared to something like Keyshot, or even 3dsMax. But having a good render that you can just queue up another render as your working can save quite a bit of time, so I’m pretty thrilled to have Cycles in there. We just need a really fast way to quick throw in an HDR, throw on materials, choose the size you want to render, and go.

I would love to set up some machines with some of their processing power given to cycles as a low priority just all of the time. Someone running a spreadsheet all day will never know. Although, they may wonder why all of the sudden their fan starts losing it’s mind.

Licensing says you can’t charge for cycles right? But you could charge for something like a network render node? or rather the software to run that? I’m not sure how GPL works.

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