It’s the fact that the beginning and end is rotated 180 degrees that prevents me from using the “closed” loft option, so does anyone have any ideas how to get around this?
Note, the input curve is a circle in this case, but I might want to use a different closed curve…
Thanks, but I want a different type of control for my strip:
However, after reversing the vector of the rotation axis (because I wanted the rotation to start in the other direction), I’m getting weird “flips” that I don’t know the source of…
Even if I skip reversing the axis, and instead go from 0 to -180 I get the same flip result…
I believe the only difference between the two Rotate components in the yellow group is that you reversed the Z vector on the first one. The smaller one simply rotates the pFrames around each planes normal Z axis.
Interesting to see your reduction in the number of nodes. I started out with the perpendicular frames node, but I wasn’t able to get any result from it at all (but now it obviously works)… perhaps it’s the order of things I do it in, because at first, when I replaced the input curves with the curves from my file, I got errors as well, but after a few tries it now works.
Super interesting to see how you achieve a complete strip as well! Seems like a much better method than mine. As usual with Grasshopper, I’m going to have to digest this a bit.