Hi guys, I am trying to cull all volumes/boxes that contain stairs within them, or even intersect them. I tried with collision many/many but failed to get accurate results. Does anybody know how to do it? Thank you very much!!!
This is a screenshot of all the stairs/ramps contained within the boxes or volumes
This is a screenshot of the volumes and how they contain these ramps all together
This is how I managed to make it by hand which volumes should be culled (I hand picked/culled them, so I may have missed some volumes that sould be culled too)