Hi,
I’m trying to create a rendered animation of a model I made in grasshopper. The only movement is made by 3 sliders (in fact by one because i created a relation between them).Throughout the animation I want the slider to run from 0-1. I tried doing it with GRay but i wasn’t able to find a way to define the movement of the slider. How can I do that, or does anyone have a better suggestion of how to do it?
I have no more Gray, As it is an animation you have the time here norm that goes from 0 to 1. You already use it and you must also use it as a replacement of your slider. You have to find the evolution of this slider in time. There are many possibilities. It will be be hard to help more.
Hi, I have not digged into your problem here, just glossed it over, but if you want to modify a slider “upstreams” from a for-loop in the receiving component (is that the component driving the animation?), then I have a code example which may give you some ideas.
XorSliders.zip (5.0 KB)
/It’s a user object, C#, I had to zip it in order to upload it)
sorry for my irrelevant question, does anyone try VRay for Grasshopper to export animation?
i haven’t find any example about the application yet, most is GRay.