i am trying to apply this texture of “Gardineroseris planulata” onto a multipipe structure, but I am stuck at the step after brep/brep of 3D voronoi.
also, there seems to be a problem with my attractor point (inside group), using it causes my script to crash.
in Gardineroseris planulata, there is a voronoi pattern, only that it is not perforated, and the edges are slightly raised outwards.
how can i achieve this?