Can someone suggest a good tutorial for creating a realistic spinning propeller? It would need to be a translucent disc with ‘blurs’ to represent the blades.
Any help appreciated.
I handle it in three steps. Render the plane and prop. Then render the blur prop. Then photoshop both images.
That is exactly what I am looking for! How do you render the blur?
Thanks for your help.
I render the photoshop blurred prop separately from the model. It takes a bit of work to locate/position the surface the blur is on to the model.
Thank you again. Very helpful.
Stratosfear - that worked great, thanks for the direction!