Hi @tsiddikee
the simplest method I can think of is this one:
Mesh result = new Mesh();
foreach(var poly in P)
{
Mesh temp = Mesh.CreateFromClosedPolyline(poly);
temp.Ngons.AddPlanarNgons(0.01); // some meaningful tolerance
result.Append(temp);
}
A = result;
polyline.gh (6.7 KB)
Giulio
–
Giulio Piacentino
for Robert McNeel & Associates
giulio@mcneel.com