Hi there everyone.
This might be a pretty basic question that I’m humbly asking for guidance on.
I have created a definition where I have vertical louvers along a rail curve. They are all created with curves as boundaries. My problem is that I cannot figure out how to use these non-planar boundary curves to create individual surfaces. I have been trying to patch etc, but it patches all of the curves in one go. I’m guessing I need to deconstruct somehow before patching?
What I’m trying to get in the end are vertical fins with a controlled thickness.
I’m kindly asking for help on this.
Please see below for files and screenshot
VictorVertical Louvres.3dm (47.5 KB) Vertical Louvres.gh (32.7 KB)