Create branches with cocoon

Hi everyone,
I want to create a coral in grasshopper with cocoon. The thing is I don’t really know how to start to do the branches, I first tried to do them with population and connecting points with lines and putting them in random order so then i could use cocoon to give it the 3d dimension, but it didn’t work out.

Any ideas?

I wish it looked like this:
fotonoticia_20190828190244_640

Hello
did you search on various forum with keywords like Coral, growth , tree … ?

You will need something to loop with as these are recursive systems (if you want them done correctly). Check out Anemone.

To mesh it you can use Dendro which is fast.

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Yes, I did, but I don’t want to use the Shortest Walk plug in. I want to use another way…

Hello, there are many others way for sure. I will make it by doing my own growth algorithm, like the thing I did here.



The better seems to make some classes (VB, c# or python) that can handle the growth, the collision …

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On the QuadTreeToRoof.gh they have multiple triggers (Int,Point,Double), any insight on why and how?

Thanks.

Thank you!

In Anemone anything can be a trigger. Anemone checks that the input data has changed. As long as the input changed in any way then it triggers.

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Thank you this is really helpful