Hello everyone, so currently I am trying to convert my closed mesh into a Nurb. The problem is when i try to do it, it says, " this command creates about 95800 nurbs-surfaces." Naturally, I tried to reduce the mesh using the reducemesh command, but then my model will lose the detailed part that is essential for my project.
I tried to extract mesh edges from the mesh, and tried looking it in that direction but still has no idea yet on how to continue.
Are there any methods for me to try and convert the mesh to Nurbs without having to reduce the mesh, either from only the mesh edges or any other methods. I will attach the model below and hopefully it will help you guys to understand my problem.
I see, that’s an interesting explanation. This model is actually imported from Revit, hence all the craziness in the mesh. What are your opinion on reverse engineering? What steps should i begin with?
I’m really sorry for the questions, I am quite new to Rhino.
Well, depending on the design intent, if we can get a mesh that is just one “solid shell”, then some of the next steps could be much more feasible. By “shell” I don’t mean “shell shell”, I just mean “one water-tight mesh”.
I could just say that ‘original’ mesh is “dirty”, but I don’t know if it’s an assembly of more than one mesh. Or, maybe it’s just a ‘dirty’ mesh.
So, without getting a cleaner mesh, then turning it into NURBS is basically not possible in a clean sense.
I suppose I could ‘explode’ the mesh and see what happens… brb
So, I ‘welded’ it first to about 10 deg, then exploded: